How they went about it was up to them as long as it hit that specific criterion. Their goal? To further break into the Western gaming market with a video game that felt and played like a traditional Japanese RPG, but designed in a way to appeal better to American audiences.Īnd who better to develop this new game than the people who had already been localizing their games for the US?Īccording to a 2008 interview by the game's lead programmer, Brian Fehdrau, the company received a simple directive from their parent company: make an American-flavored Secret of Mana-like game. Related: The 4 Best Super Nintendo JRPGs After All These Years, Ranked Both companies were Japanese, which meant that most video games for their platforms were created by Japanese companies for Japanese audiences.Īround that time, someone at Square-who had seen the success of titles like Secret of Mana and the Final Fantasy series in the US-decided to make a grand experiment. There were only two major console gaming companies at the time: Nintendo and SEGA. Secret of Evermore has come to occupy a unique place in video game history as the only JRPG developed by an American company with Western audiences in mind from the very beginning.
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